Import Tk 8.6.11
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@@ -105,7 +105,7 @@ proc DoDisplay {w} {
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$w.c yview moveto .05
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pack $w.c -in $w.screen -side top -fill both -expand 1
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bind $w.c <3> [list $w.pause invoke]
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bind $w.c <Button-3> [list $w.pause invoke]
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bind $w.c <Destroy> {
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after cancel $animationCallbacks(goldberg)
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unset animationCallbacks(goldberg)
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@@ -162,7 +162,7 @@ proc DoCtrlFrame {w} {
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grid $w.speed -in $w.ctrl -row 99 -sticky ew -pady {0 5}
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pack $w.speed.scale -fill both -expand 1
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grid $w.about -in $w.ctrl -row 100 -sticky ew
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bind $w.reset <3> {set S(mode) -1} ;# Debugging
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bind $w.reset <Button-3> {set S(mode) -1} ;# Debugging
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## See Code / Dismiss buttons hack!
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set btns [addSeeDismiss $w.ctrl.buttons $w]
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@@ -342,7 +342,7 @@ proc Draw0 {w} {
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set xy {719 119 763 119}
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$w.c create line $xy -tag I0 -fill $color -width 5 -arrow last \
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-arrowshape {18 18 5}
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$w.c bind I0 <1> Start
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$w.c bind I0 <Button-1> Start
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}
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proc Move0 {w {step {}}} {
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set step [GetStep 0 $step]
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@@ -372,7 +372,7 @@ proc Draw1 {w} {
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set xy [box 812 122 9]
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$w.c create oval $xy -tag I1 -fill $color2 -outline {}
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$w.c bind I1 <1> Start
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$w.c bind I1 <Button-1> Start
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}
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proc Move1 {w {step {}}} {
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set step [GetStep 1 $step]
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@@ -1620,7 +1620,7 @@ proc Move26 {w {step {}}} {
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$w.c delete I24 I26
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$w.c create text 430 755 -anchor s -tag I26 \
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-text "click to continue" -font {{Times Roman} 24 bold}
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bind $w.c <1> [list Reset $w]
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bind $w.c <Button-1> [list Reset $w]
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return 4
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}
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@@ -1675,7 +1675,7 @@ proc RotateC {x y Ox Oy beta} {
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proc Reset {w} {
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global S
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DrawAll $w
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bind $w.c <1> {}
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bind $w.c <Button-1> {}
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set S(mode) $::MSTART
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set S(active) 0
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}
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