Import Tcl-core 8.6.6 (as of svn r86089)
This commit is contained in:
453
generic/regguts.h
Normal file
453
generic/regguts.h
Normal file
@@ -0,0 +1,453 @@
|
||||
/*
|
||||
* Internal interface definitions, etc., for the reg package
|
||||
*
|
||||
* Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
|
||||
*
|
||||
* Development of this software was funded, in part, by Cray Research Inc.,
|
||||
* UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
|
||||
* Corporation, none of whom are responsible for the results. The author
|
||||
* thanks all of them.
|
||||
*
|
||||
* Redistribution and use in source and binary forms -- with or without
|
||||
* modification -- are permitted for any purpose, provided that
|
||||
* redistributions in source form retain this entire copyright notice and
|
||||
* indicate the origin and nature of any modifications.
|
||||
*
|
||||
* I'd appreciate being given credit for this package in the documentation of
|
||||
* software which uses it, but that is not a requirement.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
||||
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Environmental customization. It should not (I hope) be necessary to alter
|
||||
* the file you are now reading -- regcustom.h should handle it all, given
|
||||
* care here and elsewhere.
|
||||
*/
|
||||
#include "regcustom.h"
|
||||
|
||||
/*
|
||||
* Things that regcustom.h might override.
|
||||
*/
|
||||
|
||||
/* assertions */
|
||||
#ifndef assert
|
||||
#ifndef REG_DEBUG
|
||||
#ifndef NDEBUG
|
||||
#define NDEBUG /* no assertions */
|
||||
#endif
|
||||
#endif /* !REG_DEBUG */
|
||||
#include <assert.h>
|
||||
#endif
|
||||
|
||||
/* voids */
|
||||
#ifndef VOID
|
||||
#define VOID void /* for function return values */
|
||||
#endif
|
||||
#ifndef DISCARD
|
||||
#define DISCARD void /* for throwing values away */
|
||||
#endif
|
||||
#ifndef PVOID
|
||||
#define PVOID void * /* generic pointer */
|
||||
#endif
|
||||
#ifndef VS
|
||||
#define VS(x) ((void*)(x)) /* cast something to generic ptr */
|
||||
#endif
|
||||
#ifndef NOPARMS
|
||||
#define NOPARMS void /* for empty parm lists */
|
||||
#endif
|
||||
|
||||
/* function-pointer declarator */
|
||||
#ifndef FUNCPTR
|
||||
#if __STDC__ >= 1
|
||||
#define FUNCPTR(name, args) (*name)args
|
||||
#else
|
||||
#define FUNCPTR(name, args) (*name)()
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* memory allocation */
|
||||
#ifndef MALLOC
|
||||
#define MALLOC(n) malloc(n)
|
||||
#endif
|
||||
#ifndef REALLOC
|
||||
#define REALLOC(p, n) realloc(VS(p), n)
|
||||
#endif
|
||||
#ifndef FREE
|
||||
#define FREE(p) free(VS(p))
|
||||
#endif
|
||||
|
||||
/* want size of a char in bits, and max value in bounded quantifiers */
|
||||
#ifndef _POSIX2_RE_DUP_MAX
|
||||
#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
|
||||
#endif
|
||||
|
||||
/*
|
||||
* misc
|
||||
*/
|
||||
|
||||
#define NOTREACHED 0
|
||||
#define xxx 1
|
||||
|
||||
#define DUPMAX _POSIX2_RE_DUP_MAX
|
||||
#define DUPINF (DUPMAX+1)
|
||||
|
||||
#define REMAGIC 0xfed7 /* magic number for main struct */
|
||||
|
||||
/*
|
||||
* debugging facilities
|
||||
*/
|
||||
#ifdef REG_DEBUG
|
||||
/* FDEBUG does finite-state tracing */
|
||||
#define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; }
|
||||
/* MDEBUG does higher-level tracing */
|
||||
#define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; }
|
||||
#else
|
||||
#define FDEBUG(arglist) {}
|
||||
#define MDEBUG(arglist) {}
|
||||
#endif
|
||||
|
||||
/*
|
||||
* bitmap manipulation
|
||||
*/
|
||||
#define UBITS (CHAR_BIT * sizeof(unsigned))
|
||||
#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
|
||||
#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
|
||||
|
||||
/*
|
||||
* We dissect a chr into byts for colormap table indexing. Here we define a
|
||||
* byt, which will be the same as a byte on most machines... The exact size of
|
||||
* a byt is not critical, but about 8 bits is good, and extraction of 8-bit
|
||||
* chunks is sometimes especially fast.
|
||||
*/
|
||||
|
||||
#ifndef BYTBITS
|
||||
#define BYTBITS 8 /* bits in a byt */
|
||||
#endif
|
||||
#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */
|
||||
#define BYTMASK (BYTTAB-1) /* bit mask for byt */
|
||||
#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
|
||||
/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
|
||||
|
||||
/*
|
||||
* As soon as possible, we map chrs into equivalence classes -- "colors" --
|
||||
* which are of much more manageable number.
|
||||
*/
|
||||
|
||||
typedef short color; /* colors of characters */
|
||||
typedef int pcolor; /* what color promotes to */
|
||||
#define MAX_COLOR SHRT_MAX /* max color value */
|
||||
#define COLORLESS (-1) /* impossible color */
|
||||
#define WHITE 0 /* default color, parent of all others */
|
||||
|
||||
/*
|
||||
* A colormap is a tree -- more precisely, a DAG -- indexed at each level by a
|
||||
* byt of the chr, to map the chr to a color efficiently. Because lower
|
||||
* sections of the tree can be shared, it can exploit the usual sparseness of
|
||||
* such a mapping table. The tree is always NBYTS levels deep (in the past it
|
||||
* was shallower during construction but was "filled" to full depth at the end
|
||||
* of that); areas that are unaltered as yet point to "fill blocks" which are
|
||||
* entirely WHITE in color.
|
||||
*/
|
||||
|
||||
/* the tree itself */
|
||||
struct colors {
|
||||
color ccolor[BYTTAB];
|
||||
};
|
||||
struct ptrs {
|
||||
union tree *pptr[BYTTAB];
|
||||
};
|
||||
union tree {
|
||||
struct colors colors;
|
||||
struct ptrs ptrs;
|
||||
};
|
||||
#define tcolor colors.ccolor
|
||||
#define tptr ptrs.pptr
|
||||
|
||||
/* Internal per-color descriptor structure for the color machinery */
|
||||
struct colordesc {
|
||||
uchr nchrs; /* number of chars of this color */
|
||||
color sub; /* open subcolor (if any); free chain ptr */
|
||||
#define NOSUB COLORLESS
|
||||
struct arc *arcs; /* color chain */
|
||||
int flags;
|
||||
#define FREECOL 01 /* currently free */
|
||||
#define PSEUDO 02 /* pseudocolor, no real chars */
|
||||
#define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
|
||||
union tree *block; /* block of solid color, if any */
|
||||
};
|
||||
|
||||
/*
|
||||
* The color map itself
|
||||
*
|
||||
* Much of the data in the colormap struct is only used at compile time.
|
||||
* However, the bulk of the space usage is in the "tree" structure, so it's
|
||||
* not clear that there's much point in converting the rest to a more compact
|
||||
* form when compilation is finished.
|
||||
*/
|
||||
struct colormap {
|
||||
int magic;
|
||||
#define CMMAGIC 0x876
|
||||
struct vars *v; /* for compile error reporting */
|
||||
size_t ncds; /* number of colordescs */
|
||||
size_t max; /* highest in use */
|
||||
color free; /* beginning of free chain (if non-0) */
|
||||
struct colordesc *cd;
|
||||
#define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
|
||||
#define NINLINECDS ((size_t)10)
|
||||
struct colordesc cdspace[NINLINECDS];
|
||||
union tree tree[NBYTS]; /* tree top, plus fill blocks */
|
||||
};
|
||||
|
||||
/* optimization magic to do fast chr->color mapping */
|
||||
#define B0(c) ((c) & BYTMASK)
|
||||
#define B1(c) (((c)>>BYTBITS) & BYTMASK)
|
||||
#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
|
||||
#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
|
||||
#if NBYTS == 1
|
||||
#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
|
||||
#endif
|
||||
/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
|
||||
#if NBYTS == 2
|
||||
#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
|
||||
#endif
|
||||
#if NBYTS == 4
|
||||
#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Interface definitions for locale-interface functions in locale.c.
|
||||
*/
|
||||
|
||||
/* Representation of a set of characters. */
|
||||
struct cvec {
|
||||
int nchrs; /* number of chrs */
|
||||
int chrspace; /* number of chrs possible */
|
||||
chr *chrs; /* pointer to vector of chrs */
|
||||
int nranges; /* number of ranges (chr pairs) */
|
||||
int rangespace; /* number of chrs possible */
|
||||
chr *ranges; /* pointer to vector of chr pairs */
|
||||
};
|
||||
|
||||
/*
|
||||
* definitions for non-deterministic finite autmaton (NFA) internal
|
||||
* representation
|
||||
*
|
||||
* Having a "from" pointer within each arc may seem redundant, but it saves a
|
||||
* lot of hassle.
|
||||
*/
|
||||
|
||||
struct state;
|
||||
|
||||
struct arc {
|
||||
int type; /* 0 if free, else an NFA arc type code */
|
||||
color co;
|
||||
struct state *from; /* where it's from (and contained within) */
|
||||
struct state *to; /* where it's to */
|
||||
struct arc *outchain; /* link in *from's outs chain or free chain */
|
||||
struct arc *outchainRev; /* back-link in *from's outs chain */
|
||||
#define freechain outchain /* we do not maintain "freechainRev" */
|
||||
struct arc *inchain; /* *to's ins chain */
|
||||
struct arc *inchainRev; /* back-link in *to's ins chain */
|
||||
struct arc *colorchain; /* color's arc chain */
|
||||
struct arc *colorchainRev; /* back-link in color's arc chain */
|
||||
};
|
||||
|
||||
struct arcbatch { /* for bulk allocation of arcs */
|
||||
struct arcbatch *next;
|
||||
#define ABSIZE 10
|
||||
struct arc a[ABSIZE];
|
||||
};
|
||||
|
||||
struct state {
|
||||
int no;
|
||||
#define FREESTATE (-1)
|
||||
char flag; /* marks special states */
|
||||
int nins; /* number of inarcs */
|
||||
struct arc *ins; /* chain of inarcs */
|
||||
int nouts; /* number of outarcs */
|
||||
struct arc *outs; /* chain of outarcs */
|
||||
struct arc *free; /* chain of free arcs */
|
||||
struct state *tmp; /* temporary for traversal algorithms */
|
||||
struct state *next; /* chain for traversing all */
|
||||
struct state *prev; /* back chain */
|
||||
struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */
|
||||
int noas; /* number of arcs used in first arcbatch */
|
||||
};
|
||||
|
||||
struct nfa {
|
||||
struct state *pre; /* pre-initial state */
|
||||
struct state *init; /* initial state */
|
||||
struct state *final; /* final state */
|
||||
struct state *post; /* post-final state */
|
||||
int nstates; /* for numbering states */
|
||||
struct state *states; /* state-chain header */
|
||||
struct state *slast; /* tail of the chain */
|
||||
struct state *free; /* free list */
|
||||
struct colormap *cm; /* the color map */
|
||||
color bos[2]; /* colors, if any, assigned to BOS and BOL */
|
||||
color eos[2]; /* colors, if any, assigned to EOS and EOL */
|
||||
struct vars *v; /* simplifies compile error reporting */
|
||||
struct nfa *parent; /* parent NFA, if any */
|
||||
};
|
||||
|
||||
/*
|
||||
* definitions for compacted NFA
|
||||
*
|
||||
* The main space savings in a compacted NFA is from making the arcs as small
|
||||
* as possible. We store only the transition color and next-state number for
|
||||
* each arc. The list of out arcs for each state is an array beginning at
|
||||
* cnfa.states[statenumber], and terminated by a dummy carc struct with
|
||||
* co == COLORLESS.
|
||||
*
|
||||
* The non-dummy carc structs are of two types: plain arcs and LACON arcs.
|
||||
* Plain arcs just store the transition color number as "co". LACON arcs
|
||||
* store the lookahead constraint number plus cnfa.ncolors as "co". LACON
|
||||
* arcs can be distinguished from plain by testing for co >= cnfa.ncolors.
|
||||
*/
|
||||
|
||||
struct carc {
|
||||
color co; /* COLORLESS is list terminator */
|
||||
int to; /* next-state number */
|
||||
};
|
||||
|
||||
struct cnfa {
|
||||
int nstates; /* number of states */
|
||||
int ncolors; /* number of colors */
|
||||
int flags;
|
||||
#define HASLACONS 01 /* uses lookahead constraints */
|
||||
int pre; /* setup state number */
|
||||
int post; /* teardown state number */
|
||||
color bos[2]; /* colors, if any, assigned to BOS and BOL */
|
||||
color eos[2]; /* colors, if any, assigned to EOS and EOL */
|
||||
char *stflags; /* vector of per-state flags bytes */
|
||||
#define CNFA_NOPROGRESS 01 /* flag bit for a no-progress state */
|
||||
struct carc **states; /* vector of pointers to outarc lists */
|
||||
/* states[n] are pointers into a single malloc'd array of arcs */
|
||||
struct carc *arcs; /* the area for the lists */
|
||||
};
|
||||
#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
|
||||
#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
|
||||
|
||||
/*
|
||||
* This symbol limits the transient heap space used by the regex compiler,
|
||||
* and thereby also the maximum complexity of NFAs that we'll deal with.
|
||||
* Currently we only count NFA states and arcs against this; the other
|
||||
* transient data is generally not large enough to notice compared to those.
|
||||
* Note that we do not charge anything for the final output data structures
|
||||
* (the compacted NFA and the colormap).
|
||||
*/
|
||||
#ifndef REG_MAX_COMPILE_SPACE
|
||||
#define REG_MAX_COMPILE_SPACE \
|
||||
(100000 * sizeof(struct state) + 100000 * sizeof(struct arcbatch))
|
||||
#endif
|
||||
|
||||
/*
|
||||
* subexpression tree
|
||||
*
|
||||
* "op" is one of:
|
||||
* '=' plain regex without interesting substructure (implemented as DFA)
|
||||
* 'b' back-reference (has no substructure either)
|
||||
* '(' capture node: captures the match of its single child
|
||||
* '.' concatenation: matches a match for left, then a match for right
|
||||
* '|' alternation: matches a match for left or a match for right
|
||||
* '*' iteration: matches some number of matches of its single child
|
||||
*
|
||||
* Note: the right child of an alternation must be another alternation or
|
||||
* NULL; hence, an N-way branch requires N alternation nodes, not N-1 as you
|
||||
* might expect. This could stand to be changed. Actually I'd rather see
|
||||
* a single alternation node with N children, but that will take revising
|
||||
* the representation of struct subre.
|
||||
*
|
||||
* Note: when a backref is directly quantified, we stick the min/max counts
|
||||
* into the backref rather than plastering an iteration node on top. This is
|
||||
* for efficiency: there is no need to search for possible division points.
|
||||
*/
|
||||
|
||||
struct subre {
|
||||
char op; /* see type codes above */
|
||||
char flags;
|
||||
#define LONGER 01 /* prefers longer match */
|
||||
#define SHORTER 02 /* prefers shorter match */
|
||||
#define MIXED 04 /* mixed preference below */
|
||||
#define CAP 010 /* capturing parens below */
|
||||
#define BACKR 020 /* back reference below */
|
||||
#define INUSE 0100 /* in use in final tree */
|
||||
#define NOPROP 03 /* bits which may not propagate up */
|
||||
#define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
|
||||
#define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
|
||||
#define UP(f) (((f)&~NOPROP) | (LMIX(f) & SMIX(f) & MIXED))
|
||||
#define MESSY(f) ((f)&(MIXED|CAP|BACKR))
|
||||
#define PREF(f) ((f)&NOPROP)
|
||||
#define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
|
||||
#define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
|
||||
short id; /* ID of subre (1..ntree-1) */
|
||||
int subno; /* subexpression number (for 'b' and '(') */
|
||||
short min; /* min repetitions for iteration or backref */
|
||||
short max; /* max repetitions for iteration or backref */
|
||||
struct subre *left; /* left child, if any (also freelist chain) */
|
||||
struct subre *right; /* right child, if any */
|
||||
struct state *begin; /* outarcs from here... */
|
||||
struct state *end; /* ...ending in inarcs here */
|
||||
struct cnfa cnfa; /* compacted NFA, if any */
|
||||
struct subre *chain; /* for bookkeeping and error cleanup */
|
||||
};
|
||||
|
||||
/*
|
||||
* table of function pointers for generic manipulation functions. A regex_t's
|
||||
* re_fns points to one of these.
|
||||
*/
|
||||
|
||||
struct fns {
|
||||
void FUNCPTR(free, (regex_t *));
|
||||
};
|
||||
|
||||
/*
|
||||
* the insides of a regex_t, hidden behind a void *
|
||||
*/
|
||||
|
||||
struct guts {
|
||||
int magic;
|
||||
#define GUTSMAGIC 0xfed9
|
||||
int cflags; /* copy of compile flags */
|
||||
long info; /* copy of re_info */
|
||||
size_t nsub; /* copy of re_nsub */
|
||||
struct subre *tree;
|
||||
struct cnfa search; /* for fast preliminary search */
|
||||
int ntree; /* number of subre's, plus one */
|
||||
struct colormap cmap;
|
||||
int FUNCPTR(compare, (const chr *, const chr *, size_t));
|
||||
struct subre *lacons; /* lookahead-constraint vector */
|
||||
int nlacons; /* size of lacons */
|
||||
};
|
||||
|
||||
/*
|
||||
* Magic for allocating a variable workspace. This default version is
|
||||
* stack-hungry.
|
||||
*/
|
||||
|
||||
#ifndef AllocVars
|
||||
#define AllocVars(vPtr) \
|
||||
struct vars var; \
|
||||
register struct vars *vPtr = &var
|
||||
#endif
|
||||
#ifndef FreeVars
|
||||
#define FreeVars(vPtr) ((void) 0)
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Local Variables:
|
||||
* mode: c
|
||||
* c-basic-offset: 4
|
||||
* fill-column: 78
|
||||
* End:
|
||||
*/
|
||||
Reference in New Issue
Block a user