Fix macOS build target in Xcode project.
- Add missing files for desktop platforms in generate-darwin-source-and-headers.py, and in the Xcode project. - Add a static library target for macOS. - Fix "implicit conversion loses integer precision" warnings for iOS mad macOS targets.
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@@ -68,7 +68,7 @@ class desktop32_platform(Platform):
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triple = 'i386-apple-darwin10'
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version_min = '-mmacosx-version-min=10.6'
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src_dir = 'x86'
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src_files = ['sysv.S', 'ffi.c']
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src_files = ['sysv.S', 'ffi.c', 'internal.h']
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prefix = "#ifdef __i386__\n\n"
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suffix = "\n\n#endif"
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@@ -84,7 +84,7 @@ class desktop64_platform(Platform):
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prefix = "#ifdef __x86_64__\n\n"
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suffix = "\n\n#endif"
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src_dir = 'x86'
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src_files = ['unix64.S', 'ffi64.c']
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src_files = ['unix64.S', 'ffi64.c', 'ffiw64.c', 'win64.S', 'internal64.h', 'asmnames.h']
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def mkdir_p(path):
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