1398 lines
39 KiB
C
1398 lines
39 KiB
C
/*
|
||
* tk3d.c --
|
||
*
|
||
* This module provides procedures to draw borders in the
|
||
* three-dimensional Motif style.
|
||
*
|
||
* Copyright (c) 1990-1994 The Regents of the University of California.
|
||
* Copyright (c) 1994-1997 Sun Microsystems, Inc.
|
||
*
|
||
* See the file "license.terms" for information on usage and redistribution of
|
||
* this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||
*/
|
||
|
||
#include "tkInt.h"
|
||
#include "tk3d.h"
|
||
|
||
/*
|
||
* The following table defines the string values for reliefs, which are used
|
||
* by Tk_GetReliefFromObj.
|
||
*/
|
||
|
||
static const char *const reliefStrings[] = {
|
||
"flat", "groove", "raised", "ridge", "solid", "sunken", NULL
|
||
};
|
||
|
||
/*
|
||
* Forward declarations for functions defined in this file:
|
||
*/
|
||
|
||
static void BorderInit(TkDisplay *dispPtr);
|
||
static void DupBorderObjProc(Tcl_Obj *srcObjPtr,
|
||
Tcl_Obj *dupObjPtr);
|
||
static void FreeBorderObj(Tcl_Obj *objPtr);
|
||
static void FreeBorderObjProc(Tcl_Obj *objPtr);
|
||
static int Intersect(XPoint *a1Ptr, XPoint *a2Ptr,
|
||
XPoint *b1Ptr, XPoint *b2Ptr, XPoint *iPtr);
|
||
static void InitBorderObj(Tcl_Obj *objPtr);
|
||
static void ShiftLine(XPoint *p1Ptr, XPoint *p2Ptr,
|
||
int distance, XPoint *p3Ptr);
|
||
|
||
/*
|
||
* The following structure defines the implementation of the "border" Tcl
|
||
* object, used for drawing. The border object remembers the hash table entry
|
||
* associated with a border. The actual allocation and deallocation of the
|
||
* border should be done by the configuration package when the border option
|
||
* is set.
|
||
*/
|
||
|
||
const Tcl_ObjType tkBorderObjType = {
|
||
"border", /* name */
|
||
FreeBorderObjProc, /* freeIntRepProc */
|
||
DupBorderObjProc, /* dupIntRepProc */
|
||
NULL, /* updateStringProc */
|
||
NULL /* setFromAnyProc */
|
||
};
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* Tk_Alloc3DBorderFromObj --
|
||
*
|
||
* Given a Tcl_Obj *, map the value to a corresponding Tk_3DBorder
|
||
* structure based on the tkwin given.
|
||
*
|
||
* Results:
|
||
* The return value is a token for a data structure describing a 3-D
|
||
* border. This token may be passed to functions such as
|
||
* Tk_Draw3DRectangle and Tk_Free3DBorder. If an error prevented the
|
||
* border from being created then NULL is returned and an error message
|
||
* will be left in the interp's result.
|
||
*
|
||
* Side effects:
|
||
* The border is added to an internal database with a reference count.
|
||
* For each call to this function, there should eventually be a call to
|
||
* FreeBorderObj so that the database is cleaned up when borders aren't
|
||
* in use anymore.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
Tk_3DBorder
|
||
Tk_Alloc3DBorderFromObj(
|
||
Tcl_Interp *interp, /* Interp for error results. */
|
||
Tk_Window tkwin, /* Need the screen the border is used on.*/
|
||
Tcl_Obj *objPtr) /* Object giving name of color for window
|
||
* background. */
|
||
{
|
||
TkBorder *borderPtr;
|
||
|
||
if (objPtr->typePtr != &tkBorderObjType) {
|
||
InitBorderObj(objPtr);
|
||
}
|
||
borderPtr = (TkBorder *)objPtr->internalRep.twoPtrValue.ptr1;
|
||
|
||
/*
|
||
* If the object currently points to a TkBorder, see if it's the one we
|
||
* want. If so, increment its reference count and return.
|
||
*/
|
||
|
||
if (borderPtr != NULL) {
|
||
if (borderPtr->resourceRefCount == 0) {
|
||
/*
|
||
* This is a stale reference: it refers to a border that's no
|
||
* longer in use. Clear the reference.
|
||
*/
|
||
|
||
FreeBorderObj(objPtr);
|
||
borderPtr = NULL;
|
||
} else if ((Tk_Screen(tkwin) == borderPtr->screen)
|
||
&& (Tk_Colormap(tkwin) == borderPtr->colormap)) {
|
||
borderPtr->resourceRefCount++;
|
||
return (Tk_3DBorder) borderPtr;
|
||
}
|
||
}
|
||
|
||
/*
|
||
* The object didn't point to the border that we wanted. Search the list
|
||
* of borders with the same name to see if one of the others is the right
|
||
* one.
|
||
*
|
||
* If the cached value is NULL, either the object type was not a color
|
||
* going in, or the object is a color type but had previously been freed.
|
||
*
|
||
* If the value is not NULL, the internal rep is the value of the color
|
||
* the last time this object was accessed. Check the screen and colormap
|
||
* of the last access, and if they match, we are done.
|
||
*/
|
||
|
||
if (borderPtr != NULL) {
|
||
TkBorder *firstBorderPtr = (TkBorder *)Tcl_GetHashValue(borderPtr->hashPtr);
|
||
|
||
FreeBorderObj(objPtr);
|
||
for (borderPtr = firstBorderPtr ; borderPtr != NULL;
|
||
borderPtr = borderPtr->nextPtr) {
|
||
if ((Tk_Screen(tkwin) == borderPtr->screen)
|
||
&& (Tk_Colormap(tkwin) == borderPtr->colormap)) {
|
||
borderPtr->resourceRefCount++;
|
||
borderPtr->objRefCount++;
|
||
objPtr->internalRep.twoPtrValue.ptr1 = borderPtr;
|
||
return (Tk_3DBorder) borderPtr;
|
||
}
|
||
}
|
||
}
|
||
|
||
/*
|
||
* Still no luck. Call Tk_Get3DBorder to allocate a new border.
|
||
*/
|
||
|
||
borderPtr = (TkBorder *) Tk_Get3DBorder(interp, tkwin,
|
||
Tcl_GetString(objPtr));
|
||
objPtr->internalRep.twoPtrValue.ptr1 = borderPtr;
|
||
if (borderPtr != NULL) {
|
||
borderPtr->objRefCount++;
|
||
}
|
||
return (Tk_3DBorder) borderPtr;
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------
|
||
*
|
||
* Tk_Get3DBorder --
|
||
*
|
||
* Create a data structure for displaying a 3-D border.
|
||
*
|
||
* Results:
|
||
* The return value is a token for a data structure describing a 3-D
|
||
* border. This token may be passed to functions such as
|
||
* Tk_Draw3DRectangle and Tk_Free3DBorder. If an error prevented the
|
||
* border from being created then NULL is returned and an error message
|
||
* will be left in the interp's result.
|
||
*
|
||
* Side effects:
|
||
* Data structures, graphics contexts, etc. are allocated. It is the
|
||
* caller's responsibility to eventually call Tk_Free3DBorder to release
|
||
* the resources.
|
||
*
|
||
*--------------------------------------------------------------
|
||
*/
|
||
|
||
Tk_3DBorder
|
||
Tk_Get3DBorder(
|
||
Tcl_Interp *interp, /* Place to store an error message. */
|
||
Tk_Window tkwin, /* Token for window in which border will be
|
||
* drawn. */
|
||
Tk_Uid colorName) /* String giving name of color for window
|
||
* background. */
|
||
{
|
||
Tcl_HashEntry *hashPtr;
|
||
TkBorder *borderPtr, *existingBorderPtr;
|
||
int isNew;
|
||
XGCValues gcValues;
|
||
XColor *bgColorPtr;
|
||
TkDisplay *dispPtr;
|
||
|
||
dispPtr = ((TkWindow *) tkwin)->dispPtr;
|
||
|
||
if (!dispPtr->borderInit) {
|
||
BorderInit(dispPtr);
|
||
}
|
||
|
||
hashPtr = Tcl_CreateHashEntry(&dispPtr->borderTable, colorName, &isNew);
|
||
if (!isNew) {
|
||
existingBorderPtr = (TkBorder *)Tcl_GetHashValue(hashPtr);
|
||
for (borderPtr = existingBorderPtr; borderPtr != NULL;
|
||
borderPtr = borderPtr->nextPtr) {
|
||
if ((Tk_Screen(tkwin) == borderPtr->screen)
|
||
&& (Tk_Colormap(tkwin) == borderPtr->colormap)) {
|
||
borderPtr->resourceRefCount++;
|
||
return (Tk_3DBorder) borderPtr;
|
||
}
|
||
}
|
||
} else {
|
||
existingBorderPtr = NULL;
|
||
}
|
||
|
||
/*
|
||
* No satisfactory border exists yet. Initialize a new one.
|
||
*/
|
||
|
||
bgColorPtr = Tk_GetColor(interp, tkwin, colorName);
|
||
if (bgColorPtr == NULL) {
|
||
if (isNew) {
|
||
Tcl_DeleteHashEntry(hashPtr);
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
borderPtr = TkpGetBorder();
|
||
borderPtr->screen = Tk_Screen(tkwin);
|
||
borderPtr->visual = Tk_Visual(tkwin);
|
||
borderPtr->depth = Tk_Depth(tkwin);
|
||
borderPtr->colormap = Tk_Colormap(tkwin);
|
||
borderPtr->resourceRefCount = 1;
|
||
borderPtr->objRefCount = 0;
|
||
borderPtr->bgColorPtr = bgColorPtr;
|
||
borderPtr->darkColorPtr = NULL;
|
||
borderPtr->lightColorPtr = NULL;
|
||
borderPtr->shadow = None;
|
||
borderPtr->bgGC = NULL;
|
||
borderPtr->darkGC = NULL;
|
||
borderPtr->lightGC = NULL;
|
||
borderPtr->hashPtr = hashPtr;
|
||
borderPtr->nextPtr = existingBorderPtr;
|
||
Tcl_SetHashValue(hashPtr, borderPtr);
|
||
|
||
/*
|
||
* Create the information for displaying the background color, but delay
|
||
* the allocation of shadows until they are actually needed for drawing.
|
||
*/
|
||
|
||
gcValues.foreground = borderPtr->bgColorPtr->pixel;
|
||
borderPtr->bgGC = Tk_GetGC(tkwin, GCForeground, &gcValues);
|
||
return (Tk_3DBorder) borderPtr;
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------
|
||
*
|
||
* Tk_Draw3DRectangle --
|
||
*
|
||
* Draw a 3-D border at a given place in a given window.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* A 3-D border will be drawn in the indicated drawable. The outside
|
||
* edges of the border will be determined by x, y, width, and height. The
|
||
* inside edges of the border will be determined by the borderWidth
|
||
* argument.
|
||
*
|
||
*--------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
Tk_Draw3DRectangle(
|
||
Tk_Window tkwin, /* Window for which border was allocated. */
|
||
Drawable drawable, /* X window or pixmap in which to draw. */
|
||
Tk_3DBorder border, /* Token for border to draw. */
|
||
int x, int y, int width, int height,
|
||
/* Outside area of region in which border will
|
||
* be drawn. */
|
||
int borderWidth, /* Desired width for border, in pixels. */
|
||
int relief) /* Type of relief: TK_RELIEF_RAISED,
|
||
* TK_RELIEF_SUNKEN, TK_RELIEF_GROOVE, etc. */
|
||
{
|
||
if (width < 2*borderWidth) {
|
||
borderWidth = width/2;
|
||
}
|
||
if (height < 2*borderWidth) {
|
||
borderWidth = height/2;
|
||
}
|
||
Tk_3DVerticalBevel(tkwin, drawable, border, x, y, borderWidth, height,
|
||
1, relief);
|
||
Tk_3DVerticalBevel(tkwin, drawable, border, x+width-borderWidth, y,
|
||
borderWidth, height, 0, relief);
|
||
Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, borderWidth,
|
||
1, 1, 1, relief);
|
||
Tk_3DHorizontalBevel(tkwin, drawable, border, x, y+height-borderWidth,
|
||
width, borderWidth, 0, 0, 0, relief);
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------
|
||
*
|
||
* Tk_NameOf3DBorder --
|
||
*
|
||
* Given a border, return a textual string identifying the border's
|
||
* color.
|
||
*
|
||
* Results:
|
||
* The return value is the string that was used to create the border.
|
||
*
|
||
* Side effects:
|
||
* None.
|
||
*
|
||
*--------------------------------------------------------------
|
||
*/
|
||
|
||
const char *
|
||
Tk_NameOf3DBorder(
|
||
Tk_3DBorder border) /* Token for border. */
|
||
{
|
||
TkBorder *borderPtr = (TkBorder *) border;
|
||
|
||
return borderPtr->hashPtr->key.string;
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------------
|
||
*
|
||
* Tk_3DBorderColor --
|
||
*
|
||
* Given a 3D border, return the X color used for the "flat" surfaces.
|
||
*
|
||
* Results:
|
||
* Returns the color used drawing flat surfaces with the border.
|
||
*
|
||
* Side effects:
|
||
* None.
|
||
*
|
||
*--------------------------------------------------------------------
|
||
*/
|
||
XColor *
|
||
Tk_3DBorderColor(
|
||
Tk_3DBorder border) /* Border whose color is wanted. */
|
||
{
|
||
return ((TkBorder *) border)->bgColorPtr;
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------------
|
||
*
|
||
* Tk_3DBorderGC --
|
||
*
|
||
* Given a 3D border, returns one of the graphics contexts used to draw
|
||
* the border.
|
||
*
|
||
* Results:
|
||
* Returns the graphics context given by the "which" argument.
|
||
*
|
||
* Side effects:
|
||
* None.
|
||
*
|
||
*--------------------------------------------------------------------
|
||
*/
|
||
GC
|
||
Tk_3DBorderGC(
|
||
Tk_Window tkwin, /* Window for which border was allocated. */
|
||
Tk_3DBorder border, /* Border whose GC is wanted. */
|
||
int which) /* Selects one of the border's 3 GC's:
|
||
* TK_3D_FLAT_GC, TK_3D_LIGHT_GC, or
|
||
* TK_3D_DARK_GC. */
|
||
{
|
||
TkBorder * borderPtr = (TkBorder *) border;
|
||
|
||
if ((borderPtr->lightGC == NULL) && (which != TK_3D_FLAT_GC)) {
|
||
TkpGetShadows(borderPtr, tkwin);
|
||
}
|
||
if (which == TK_3D_FLAT_GC) {
|
||
return borderPtr->bgGC;
|
||
} else if (which == TK_3D_LIGHT_GC) {
|
||
return borderPtr->lightGC;
|
||
} else if (which == TK_3D_DARK_GC){
|
||
return borderPtr->darkGC;
|
||
}
|
||
Tcl_Panic("bogus \"which\" value in Tk_3DBorderGC");
|
||
|
||
/*
|
||
* The code below will never be executed, but it's needed to keep
|
||
* compilers happy.
|
||
*/
|
||
|
||
return NULL;
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------
|
||
*
|
||
* Tk_Free3DBorder --
|
||
*
|
||
* This function is called when a 3D border is no longer needed. It frees
|
||
* the resources associated with the border. After this call, the caller
|
||
* should never again use the "border" token.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* Resources are freed.
|
||
*
|
||
*--------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
Tk_Free3DBorder(
|
||
Tk_3DBorder border) /* Token for border to be released. */
|
||
{
|
||
TkBorder *borderPtr = (TkBorder *) border;
|
||
Display *display = DisplayOfScreen(borderPtr->screen);
|
||
TkBorder *prevPtr;
|
||
|
||
if (borderPtr->resourceRefCount-- > 1) {
|
||
return;
|
||
}
|
||
|
||
prevPtr = (TkBorder *)Tcl_GetHashValue(borderPtr->hashPtr);
|
||
TkpFreeBorder(borderPtr);
|
||
if (borderPtr->bgColorPtr != NULL) {
|
||
Tk_FreeColor(borderPtr->bgColorPtr);
|
||
}
|
||
if (borderPtr->darkColorPtr != NULL) {
|
||
Tk_FreeColor(borderPtr->darkColorPtr);
|
||
}
|
||
if (borderPtr->lightColorPtr != NULL) {
|
||
Tk_FreeColor(borderPtr->lightColorPtr);
|
||
}
|
||
if (borderPtr->shadow != None) {
|
||
Tk_FreeBitmap(display, borderPtr->shadow);
|
||
}
|
||
if (borderPtr->bgGC != NULL) {
|
||
Tk_FreeGC(display, borderPtr->bgGC);
|
||
}
|
||
if (borderPtr->darkGC != NULL) {
|
||
Tk_FreeGC(display, borderPtr->darkGC);
|
||
}
|
||
if (borderPtr->lightGC != NULL) {
|
||
Tk_FreeGC(display, borderPtr->lightGC);
|
||
}
|
||
if (prevPtr == borderPtr) {
|
||
if (borderPtr->nextPtr == NULL) {
|
||
Tcl_DeleteHashEntry(borderPtr->hashPtr);
|
||
} else {
|
||
Tcl_SetHashValue(borderPtr->hashPtr, borderPtr->nextPtr);
|
||
}
|
||
} else {
|
||
while (prevPtr->nextPtr != borderPtr) {
|
||
prevPtr = prevPtr->nextPtr;
|
||
}
|
||
prevPtr->nextPtr = borderPtr->nextPtr;
|
||
}
|
||
if (borderPtr->objRefCount == 0) {
|
||
ckfree(borderPtr);
|
||
}
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* Tk_Free3DBorderFromObj --
|
||
*
|
||
* This function is called to release a border allocated by
|
||
* Tk_Alloc3DBorderFromObj. It does not throw away the Tcl_Obj *; it only
|
||
* gets rid of the hash table entry for this border and clears the cached
|
||
* value that is normally stored in the object.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* The reference count associated with the border represented by objPtr
|
||
* is decremented, and the border's resources are released to X if there
|
||
* are no remaining uses for it.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
Tk_Free3DBorderFromObj(
|
||
Tk_Window tkwin, /* The window this border lives in. Needed for
|
||
* the screen and colormap values. */
|
||
Tcl_Obj *objPtr) /* The Tcl_Obj * to be freed. */
|
||
{
|
||
Tk_Free3DBorder(Tk_Get3DBorderFromObj(tkwin, objPtr));
|
||
FreeBorderObj(objPtr);
|
||
}
|
||
|
||
/*
|
||
*---------------------------------------------------------------------------
|
||
*
|
||
* FreeBorderObjProc, FreeBorderObj --
|
||
*
|
||
* This proc is called to release an object reference to a border. Called
|
||
* when the object's internal rep is released or when the cached
|
||
* borderPtr needs to be changed.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* The object reference count is decremented. When both it and the hash
|
||
* ref count go to zero, the border's resources are released.
|
||
*
|
||
*---------------------------------------------------------------------------
|
||
*/
|
||
|
||
static void
|
||
FreeBorderObjProc(
|
||
Tcl_Obj *objPtr) /* The object we are releasing. */
|
||
{
|
||
FreeBorderObj(objPtr);
|
||
objPtr->typePtr = NULL;
|
||
}
|
||
|
||
static void
|
||
FreeBorderObj(
|
||
Tcl_Obj *objPtr) /* The object we are releasing. */
|
||
{
|
||
TkBorder *borderPtr = (TkBorder *)objPtr->internalRep.twoPtrValue.ptr1;
|
||
|
||
if (borderPtr != NULL) {
|
||
borderPtr->objRefCount--;
|
||
if ((borderPtr->objRefCount == 0)
|
||
&& (borderPtr->resourceRefCount == 0)) {
|
||
ckfree(borderPtr);
|
||
}
|
||
objPtr->internalRep.twoPtrValue.ptr1 = NULL;
|
||
}
|
||
}
|
||
|
||
/*
|
||
*---------------------------------------------------------------------------
|
||
*
|
||
* DupBorderObjProc --
|
||
*
|
||
* When a cached border object is duplicated, this is called to update
|
||
* the internal reps.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* The border's objRefCount is incremented and the internal rep of the
|
||
* copy is set to point to it.
|
||
*
|
||
*---------------------------------------------------------------------------
|
||
*/
|
||
|
||
static void
|
||
DupBorderObjProc(
|
||
Tcl_Obj *srcObjPtr, /* The object we are copying from. */
|
||
Tcl_Obj *dupObjPtr) /* The object we are copying to. */
|
||
{
|
||
TkBorder *borderPtr = (TkBorder *)srcObjPtr->internalRep.twoPtrValue.ptr1;
|
||
|
||
dupObjPtr->typePtr = srcObjPtr->typePtr;
|
||
dupObjPtr->internalRep.twoPtrValue.ptr1 = borderPtr;
|
||
|
||
if (borderPtr != NULL) {
|
||
borderPtr->objRefCount++;
|
||
}
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* Tk_SetBackgroundFromBorder --
|
||
*
|
||
* Change the background of a window to one appropriate for a given 3-D
|
||
* border.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* Tkwin's background gets modified.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
Tk_SetBackgroundFromBorder(
|
||
Tk_Window tkwin, /* Window whose background is to be set. */
|
||
Tk_3DBorder border) /* Token for border. */
|
||
{
|
||
TkBorder *borderPtr = (TkBorder *) border;
|
||
|
||
Tk_SetWindowBackground(tkwin, borderPtr->bgColorPtr->pixel);
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* Tk_GetReliefFromObj --
|
||
*
|
||
* Return an integer value based on the value of the objPtr.
|
||
*
|
||
* Results:
|
||
* The return value is a standard Tcl result. If an error occurs during
|
||
* conversion, an error message is left in the interpreter's result
|
||
* unless "interp" is NULL.
|
||
*
|
||
* Side effects:
|
||
* The object gets converted by Tcl_GetIndexFromObj.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
int
|
||
Tk_GetReliefFromObj(
|
||
Tcl_Interp *interp, /* Used for error reporting. */
|
||
Tcl_Obj *objPtr, /* The object we are trying to get the value
|
||
* from. */
|
||
int *resultPtr) /* Where to place the answer. */
|
||
{
|
||
return Tcl_GetIndexFromObjStruct(interp, objPtr, reliefStrings,
|
||
sizeof(char *), "relief", 0, resultPtr);
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* Tk_GetRelief --
|
||
*
|
||
* Parse a relief description and return the corresponding relief value,
|
||
* or an error.
|
||
*
|
||
* Results:
|
||
* A standard Tcl return value. If all goes well then *reliefPtr is
|
||
* filled in with one of the values TK_RELIEF_RAISED, TK_RELIEF_FLAT, or
|
||
* TK_RELIEF_SUNKEN.
|
||
*
|
||
* Side effects:
|
||
* None.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
int
|
||
Tk_GetRelief(
|
||
Tcl_Interp *interp, /* For error messages. */
|
||
const char *name, /* Name of a relief type. */
|
||
int *reliefPtr) /* Where to store converted relief. */
|
||
{
|
||
char c;
|
||
size_t length;
|
||
|
||
c = name[0];
|
||
length = strlen(name);
|
||
if ((c == 'f') && (strncmp(name, "flat", length) == 0)) {
|
||
*reliefPtr = TK_RELIEF_FLAT;
|
||
} else if ((c == 'g') && (strncmp(name, "groove", length) == 0)
|
||
&& (length >= 2)) {
|
||
*reliefPtr = TK_RELIEF_GROOVE;
|
||
} else if ((c == 'r') && (strncmp(name, "raised", length) == 0)
|
||
&& (length >= 2)) {
|
||
*reliefPtr = TK_RELIEF_RAISED;
|
||
} else if ((c == 'r') && (strncmp(name, "ridge", length) == 0)) {
|
||
*reliefPtr = TK_RELIEF_RIDGE;
|
||
} else if ((c == 's') && (strncmp(name, "solid", length) == 0)) {
|
||
*reliefPtr = TK_RELIEF_SOLID;
|
||
} else if ((c == 's') && (strncmp(name, "sunken", length) == 0)) {
|
||
*reliefPtr = TK_RELIEF_SUNKEN;
|
||
} else {
|
||
Tcl_SetObjResult(interp,
|
||
Tcl_ObjPrintf("bad relief \"%.50s\": must be %s",
|
||
name, "flat, groove, raised, ridge, solid, or sunken"));
|
||
Tcl_SetErrorCode(interp, "TK", "VALUE", "RELIEF", NULL);
|
||
return TCL_ERROR;
|
||
}
|
||
return TCL_OK;
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------
|
||
*
|
||
* Tk_NameOfRelief --
|
||
*
|
||
* Given a relief value, produce a string describing that relief value.
|
||
*
|
||
* Results:
|
||
* The return value is a static string that is equivalent to relief.
|
||
*
|
||
* Side effects:
|
||
* None.
|
||
*
|
||
*--------------------------------------------------------------
|
||
*/
|
||
|
||
const char *
|
||
Tk_NameOfRelief(
|
||
int relief) /* One of TK_RELIEF_FLAT, TK_RELIEF_RAISED, or
|
||
* TK_RELIEF_SUNKEN. */
|
||
{
|
||
if (relief == TK_RELIEF_FLAT) {
|
||
return "flat";
|
||
} else if (relief == TK_RELIEF_SUNKEN) {
|
||
return "sunken";
|
||
} else if (relief == TK_RELIEF_RAISED) {
|
||
return "raised";
|
||
} else if (relief == TK_RELIEF_GROOVE) {
|
||
return "groove";
|
||
} else if (relief == TK_RELIEF_RIDGE) {
|
||
return "ridge";
|
||
} else if (relief == TK_RELIEF_SOLID) {
|
||
return "solid";
|
||
} else if (relief == TK_RELIEF_NULL) {
|
||
return "";
|
||
} else {
|
||
return "unknown relief";
|
||
}
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------
|
||
*
|
||
* Tk_Draw3DPolygon --
|
||
*
|
||
* Draw a border with 3-D appearance around the edge of a given polygon.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* Information is drawn in "drawable" in the form of a 3-D border
|
||
* borderWidth units width wide on the left of the trajectory given by
|
||
* pointPtr and numPoints (or -borderWidth units wide on the right side,
|
||
* if borderWidth is negative).
|
||
*
|
||
*--------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
Tk_Draw3DPolygon(
|
||
Tk_Window tkwin, /* Window for which border was allocated. */
|
||
Drawable drawable, /* X window or pixmap in which to draw. */
|
||
Tk_3DBorder border, /* Token for border to draw. */
|
||
XPoint *pointPtr, /* Array of points describing polygon. All
|
||
* points must be absolute
|
||
* (CoordModeOrigin). */
|
||
int numPoints, /* Number of points at *pointPtr. */
|
||
int borderWidth, /* Width of border, measured in pixels to the
|
||
* left of the polygon's trajectory. May be
|
||
* negative. */
|
||
int leftRelief) /* TK_RELIEF_RAISED or TK_RELIEF_SUNKEN:
|
||
* indicates how stuff to left of trajectory
|
||
* looks relative to stuff on right. */
|
||
{
|
||
XPoint poly[4], b1, b2, newB1, newB2;
|
||
XPoint perp, c, shift1, shift2; /* Used for handling parallel lines. */
|
||
XPoint *p1Ptr, *p2Ptr;
|
||
TkBorder *borderPtr = (TkBorder *) border;
|
||
GC gc;
|
||
int i, lightOnLeft, dx, dy, parallel, pointsSeen;
|
||
Display *display = Tk_Display(tkwin);
|
||
|
||
if (borderPtr->lightGC == NULL) {
|
||
TkpGetShadows(borderPtr, tkwin);
|
||
}
|
||
|
||
/*
|
||
* Handle grooves and ridges with recursive calls.
|
||
*/
|
||
|
||
if ((leftRelief == TK_RELIEF_GROOVE) || (leftRelief == TK_RELIEF_RIDGE)) {
|
||
int halfWidth = borderWidth/2;
|
||
|
||
Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
|
||
halfWidth, (leftRelief == TK_RELIEF_GROOVE) ? TK_RELIEF_RAISED
|
||
: TK_RELIEF_SUNKEN);
|
||
Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
|
||
-halfWidth, (leftRelief == TK_RELIEF_GROOVE) ? TK_RELIEF_SUNKEN
|
||
: TK_RELIEF_RAISED);
|
||
return;
|
||
}
|
||
|
||
/*
|
||
* If the polygon is already closed, drop the last point from it (we'll
|
||
* close it automatically).
|
||
*/
|
||
|
||
p1Ptr = &pointPtr[numPoints-1];
|
||
p2Ptr = &pointPtr[0];
|
||
if ((p1Ptr->x == p2Ptr->x) && (p1Ptr->y == p2Ptr->y)) {
|
||
numPoints--;
|
||
}
|
||
|
||
/*
|
||
* The loop below is executed once for each vertex in the polgon. At the
|
||
* beginning of each iteration things look like this:
|
||
*
|
||
* poly[1] /
|
||
* * /
|
||
* | /
|
||
* b1 * poly[0] (pointPtr[i-1])
|
||
* | |
|
||
* | |
|
||
* | |
|
||
* | |
|
||
* | |
|
||
* | | *p1Ptr *p2Ptr
|
||
* b2 *--------------------*
|
||
* |
|
||
* |
|
||
* x-------------------------
|
||
*
|
||
* The job of this iteration is to do the following:
|
||
* (a) Compute x (the border corner corresponding to pointPtr[i]) and put
|
||
* it in poly[2]. As part of this, compute a new b1 and b2 value for
|
||
* the next side of the polygon.
|
||
* (b) Put pointPtr[i] into poly[3].
|
||
* (c) Draw the polygon given by poly[0..3].
|
||
* (d) Advance poly[0], poly[1], b1, and b2 for the next side of the
|
||
* polygon.
|
||
*/
|
||
|
||
/*
|
||
* The above situation doesn't first come into existence until two points
|
||
* have been processed; the first two points are used to "prime the pump",
|
||
* so some parts of the processing are ommitted for these points. The
|
||
* variable "pointsSeen" keeps track of the priming process; it has to be
|
||
* separate from i in order to be able to ignore duplicate points in the
|
||
* polygon.
|
||
*/
|
||
|
||
pointsSeen = 0;
|
||
for (i = -2, p1Ptr = &pointPtr[numPoints-2], p2Ptr = p1Ptr+1;
|
||
i < numPoints; i++, p1Ptr = p2Ptr, p2Ptr++) {
|
||
if ((i == -1) || (i == numPoints-1)) {
|
||
p2Ptr = pointPtr;
|
||
}
|
||
if ((p2Ptr->x == p1Ptr->x) && (p2Ptr->y == p1Ptr->y)) {
|
||
/*
|
||
* Ignore duplicate points (they'd cause core dumps in ShiftLine
|
||
* calls below).
|
||
*/
|
||
|
||
continue;
|
||
}
|
||
ShiftLine(p1Ptr, p2Ptr, borderWidth, &newB1);
|
||
newB2.x = newB1.x + (p2Ptr->x - p1Ptr->x);
|
||
newB2.y = newB1.y + (p2Ptr->y - p1Ptr->y);
|
||
poly[3] = *p1Ptr;
|
||
parallel = 0;
|
||
if (pointsSeen >= 1) {
|
||
parallel = Intersect(&newB1, &newB2, &b1, &b2, &poly[2]);
|
||
|
||
/*
|
||
* If two consecutive segments of the polygon are parallel, then
|
||
* things get more complex. Consider the following diagram:
|
||
*
|
||
* poly[1]
|
||
* *----b1-----------b2------a
|
||
* \
|
||
* \
|
||
* *---------*----------* b
|
||
* poly[0] *p2Ptr *p1Ptr /
|
||
* /
|
||
* --*--------*----c
|
||
* newB1 newB2
|
||
*
|
||
* Instead of using x and *p1Ptr for poly[2] and poly[3], as in
|
||
* the original diagram, use a and b as above. Then instead of
|
||
* using x and *p1Ptr for the new poly[0] and poly[1], use b and c
|
||
* as above.
|
||
*
|
||
* Do the computation in three stages:
|
||
* 1. Compute a point "perp" such that the line p1Ptr-perp is
|
||
* perpendicular to p1Ptr-p2Ptr.
|
||
* 2. Compute the points a and c by intersecting the lines b1-b2
|
||
* and newB1-newB2 with p1Ptr-perp.
|
||
* 3. Compute b by shifting p1Ptr-perp to the right and
|
||
* intersecting it with p1Ptr-p2Ptr.
|
||
*/
|
||
|
||
if (parallel) {
|
||
perp.x = p1Ptr->x + (p2Ptr->y - p1Ptr->y);
|
||
perp.y = p1Ptr->y - (p2Ptr->x - p1Ptr->x);
|
||
(void) Intersect(p1Ptr, &perp, &b1, &b2, &poly[2]);
|
||
(void) Intersect(p1Ptr, &perp, &newB1, &newB2, &c);
|
||
ShiftLine(p1Ptr, &perp, borderWidth, &shift1);
|
||
shift2.x = shift1.x + (perp.x - p1Ptr->x);
|
||
shift2.y = shift1.y + (perp.y - p1Ptr->y);
|
||
(void) Intersect(p1Ptr, p2Ptr, &shift1, &shift2, &poly[3]);
|
||
}
|
||
}
|
||
if (pointsSeen >= 2) {
|
||
dx = poly[3].x - poly[0].x;
|
||
dy = poly[3].y - poly[0].y;
|
||
if (dx > 0) {
|
||
lightOnLeft = (dy <= dx);
|
||
} else {
|
||
lightOnLeft = (dy < dx);
|
||
}
|
||
if (lightOnLeft ^ (leftRelief == TK_RELIEF_RAISED)) {
|
||
gc = borderPtr->lightGC;
|
||
} else {
|
||
gc = borderPtr->darkGC;
|
||
}
|
||
XFillPolygon(display, drawable, gc, poly, 4, Convex,
|
||
CoordModeOrigin);
|
||
}
|
||
b1.x = newB1.x;
|
||
b1.y = newB1.y;
|
||
b2.x = newB2.x;
|
||
b2.y = newB2.y;
|
||
poly[0].x = poly[3].x;
|
||
poly[0].y = poly[3].y;
|
||
if (parallel) {
|
||
poly[1].x = c.x;
|
||
poly[1].y = c.y;
|
||
} else if (pointsSeen >= 1) {
|
||
poly[1].x = poly[2].x;
|
||
poly[1].y = poly[2].y;
|
||
}
|
||
pointsSeen++;
|
||
}
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* Tk_Fill3DRectangle --
|
||
*
|
||
* Fill a rectangular area, supplying a 3D border if desired.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* Information gets drawn on the screen.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
Tk_Fill3DRectangle(
|
||
Tk_Window tkwin, /* Window for which border was allocated. */
|
||
Drawable drawable, /* X window or pixmap in which to draw. */
|
||
Tk_3DBorder border, /* Token for border to draw. */
|
||
int x, int y, int width, int height,
|
||
/* Outside area of rectangular region. */
|
||
int borderWidth, /* Desired width for border, in pixels. Border
|
||
* will be *inside* region. */
|
||
int relief) /* Indicates 3D effect: TK_RELIEF_FLAT,
|
||
* TK_RELIEF_RAISED, or TK_RELIEF_SUNKEN. */
|
||
{
|
||
TkBorder *borderPtr = (TkBorder *) border;
|
||
int doubleBorder;
|
||
|
||
/*
|
||
* This code is slightly tricky because it only draws the background in
|
||
* areas not covered by the 3D border. This avoids flashing effects on the
|
||
* screen for the border region.
|
||
*/
|
||
|
||
if (relief == TK_RELIEF_FLAT) {
|
||
borderWidth = 0;
|
||
} else {
|
||
/*
|
||
* We need to make this extra check, otherwise we will leave garbage
|
||
* in thin frames [Bug: 3596]
|
||
*/
|
||
|
||
if (width < 2*borderWidth) {
|
||
borderWidth = width/2;
|
||
}
|
||
if (height < 2*borderWidth) {
|
||
borderWidth = height/2;
|
||
}
|
||
}
|
||
doubleBorder = 2*borderWidth;
|
||
|
||
if ((width > doubleBorder) && (height > doubleBorder)) {
|
||
XFillRectangle(Tk_Display(tkwin), drawable, borderPtr->bgGC,
|
||
x + borderWidth, y + borderWidth,
|
||
(unsigned) (width - doubleBorder),
|
||
(unsigned) (height - doubleBorder));
|
||
}
|
||
if (borderWidth) {
|
||
Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width,
|
||
height, borderWidth, relief);
|
||
}
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* Tk_Fill3DPolygon --
|
||
*
|
||
* Fill a polygonal area, supplying a 3D border if desired.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* Information gets drawn on the screen.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
Tk_Fill3DPolygon(
|
||
Tk_Window tkwin, /* Window for which border was allocated. */
|
||
Drawable drawable, /* X window or pixmap in which to draw. */
|
||
Tk_3DBorder border, /* Token for border to draw. */
|
||
XPoint *pointPtr, /* Array of points describing polygon. All
|
||
* points must be absolute
|
||
* (CoordModeOrigin). */
|
||
int numPoints, /* Number of points at *pointPtr. */
|
||
int borderWidth, /* Width of border, measured in pixels to the
|
||
* left of the polygon's trajectory. May be
|
||
* negative. */
|
||
int leftRelief) /* Indicates 3D effect of left side of
|
||
* trajectory relative to right:
|
||
* TK_RELIEF_FLAT, TK_RELIEF_RAISED, or
|
||
* TK_RELIEF_SUNKEN. */
|
||
{
|
||
TkBorder *borderPtr = (TkBorder *) border;
|
||
|
||
XFillPolygon(Tk_Display(tkwin), drawable, borderPtr->bgGC,
|
||
pointPtr, numPoints, Complex, CoordModeOrigin);
|
||
if (leftRelief != TK_RELIEF_FLAT) {
|
||
Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
|
||
borderWidth, leftRelief);
|
||
}
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------
|
||
*
|
||
* BorderInit --
|
||
*
|
||
* Initialize the structures used for border management.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* Read the code.
|
||
*
|
||
*-------------------------------------------------------------
|
||
*/
|
||
|
||
static void
|
||
BorderInit(
|
||
TkDisplay *dispPtr) /* Used to access thread-specific data. */
|
||
{
|
||
dispPtr->borderInit = 1;
|
||
Tcl_InitHashTable(&dispPtr->borderTable, TCL_STRING_KEYS);
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------
|
||
*
|
||
* ShiftLine --
|
||
*
|
||
* Given two points on a line, compute a point on a new line that is
|
||
* parallel to the given line and a given distance away from it.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* None.
|
||
*
|
||
*--------------------------------------------------------------
|
||
*/
|
||
|
||
static void
|
||
ShiftLine(
|
||
XPoint *p1Ptr, /* First point on line. */
|
||
XPoint *p2Ptr, /* Second point on line. */
|
||
int distance, /* New line is to be this many units to the
|
||
* left of original line, when looking from p1
|
||
* to p2. May be negative. */
|
||
XPoint *p3Ptr) /* Store coords of point on new line here. */
|
||
{
|
||
int dx, dy, dxNeg, dyNeg;
|
||
static int shiftTable[129]; /* Used for a quick approximation in computing
|
||
* the new point. An index into the table is
|
||
* 128 times the slope of the original line
|
||
* (the slope must always be between 0 and 1).
|
||
* The value of the table entry is 128 times
|
||
* the amount to displace the new line in y
|
||
* for each unit of perpendicular distance. In
|
||
* other words, the table maps from the
|
||
* tangent of an angle to the inverse of its
|
||
* cosine. If the slope of the original line
|
||
* is greater than 1, then the displacement is
|
||
* done in x rather than in y. */
|
||
|
||
/*
|
||
* Initialize the table if this is the first time it is used.
|
||
*/
|
||
|
||
if (shiftTable[0] == 0) {
|
||
int i;
|
||
double tangent, cosine;
|
||
|
||
for (i = 0; i <= 128; i++) {
|
||
tangent = i/128.0;
|
||
cosine = 128/cos(atan(tangent)) + .5;
|
||
shiftTable[i] = (int) cosine;
|
||
}
|
||
}
|
||
|
||
*p3Ptr = *p1Ptr;
|
||
dx = p2Ptr->x - p1Ptr->x;
|
||
dy = p2Ptr->y - p1Ptr->y;
|
||
if (dy < 0) {
|
||
dyNeg = 1;
|
||
dy = -dy;
|
||
} else {
|
||
dyNeg = 0;
|
||
}
|
||
if (dx < 0) {
|
||
dxNeg = 1;
|
||
dx = -dx;
|
||
} else {
|
||
dxNeg = 0;
|
||
}
|
||
if (dy <= dx) {
|
||
dy = ((distance * shiftTable[(dy<<7)/dx]) + 64) >> 7;
|
||
if (!dxNeg) {
|
||
dy = -dy;
|
||
}
|
||
p3Ptr->y += dy;
|
||
} else {
|
||
dx = ((distance * shiftTable[(dx<<7)/dy]) + 64) >> 7;
|
||
if (dyNeg) {
|
||
dx = -dx;
|
||
}
|
||
p3Ptr->x += dx;
|
||
}
|
||
}
|
||
|
||
/*
|
||
*--------------------------------------------------------------
|
||
*
|
||
* Intersect --
|
||
*
|
||
* Find the intersection point between two lines.
|
||
*
|
||
* Results:
|
||
* Under normal conditions 0 is returned and the point at *iPtr is filled
|
||
* in with the intersection between the two lines. If the two lines are
|
||
* parallel, then -1 is returned and *iPtr isn't modified.
|
||
*
|
||
* Side effects:
|
||
* None.
|
||
*
|
||
*--------------------------------------------------------------
|
||
*/
|
||
|
||
static int
|
||
Intersect(
|
||
XPoint *a1Ptr, /* First point of first line. */
|
||
XPoint *a2Ptr, /* Second point of first line. */
|
||
XPoint *b1Ptr, /* First point of second line. */
|
||
XPoint *b2Ptr, /* Second point of second line. */
|
||
XPoint *iPtr) /* Filled in with intersection point. */
|
||
{
|
||
int dxadyb, dxbdya, dxadxb, dyadyb, p, q;
|
||
|
||
/*
|
||
* The code below is just a straightforward manipulation of two equations
|
||
* of the form y = (x-x1)*(y2-y1)/(x2-x1) + y1 to solve for the
|
||
* x-coordinate of intersection, then the y-coordinate.
|
||
*/
|
||
|
||
dxadyb = (a2Ptr->x - a1Ptr->x)*(b2Ptr->y - b1Ptr->y);
|
||
dxbdya = (b2Ptr->x - b1Ptr->x)*(a2Ptr->y - a1Ptr->y);
|
||
dxadxb = (a2Ptr->x - a1Ptr->x)*(b2Ptr->x - b1Ptr->x);
|
||
dyadyb = (a2Ptr->y - a1Ptr->y)*(b2Ptr->y - b1Ptr->y);
|
||
|
||
if (dxadyb == dxbdya) {
|
||
return -1;
|
||
}
|
||
p = (a1Ptr->x*dxbdya - b1Ptr->x*dxadyb + (b1Ptr->y - a1Ptr->y)*dxadxb);
|
||
q = dxbdya - dxadyb;
|
||
if (q < 0) {
|
||
p = -p;
|
||
q = -q;
|
||
}
|
||
if (p < 0) {
|
||
iPtr->x = - ((-p + q/2)/q);
|
||
} else {
|
||
iPtr->x = (p + q/2)/q;
|
||
}
|
||
p = (a1Ptr->y*dxadyb - b1Ptr->y*dxbdya + (b1Ptr->x - a1Ptr->x)*dyadyb);
|
||
q = dxadyb - dxbdya;
|
||
if (q < 0) {
|
||
p = -p;
|
||
q = -q;
|
||
}
|
||
if (p < 0) {
|
||
iPtr->y = - ((-p + q/2)/q);
|
||
} else {
|
||
iPtr->y = (p + q/2)/q;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* Tk_Get3DBorderFromObj --
|
||
*
|
||
* Returns the border referred to by a Tcl object. The border must
|
||
* already have been allocated via a call to Tk_Alloc3DBorderFromObj or
|
||
* Tk_Get3DBorder.
|
||
*
|
||
* Results:
|
||
* Returns the Tk_3DBorder that matches the tkwin and the string rep of
|
||
* the name of the border given in objPtr.
|
||
*
|
||
* Side effects:
|
||
* If the object is not already a border, the conversion will free any
|
||
* old internal representation.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
Tk_3DBorder
|
||
Tk_Get3DBorderFromObj(
|
||
Tk_Window tkwin,
|
||
Tcl_Obj *objPtr) /* The object whose string value selects a
|
||
* border. */
|
||
{
|
||
TkBorder *borderPtr = NULL;
|
||
Tcl_HashEntry *hashPtr;
|
||
TkDisplay *dispPtr = ((TkWindow *) tkwin)->dispPtr;
|
||
|
||
if (objPtr->typePtr != &tkBorderObjType) {
|
||
InitBorderObj(objPtr);
|
||
}
|
||
|
||
/*
|
||
* If we are lucky (and the user doesn't use too many different displays,
|
||
* screens, or colormaps...) then the TkBorder structure we need will be
|
||
* cached in the internal representation of the Tcl_Obj. Check it out...
|
||
*/
|
||
|
||
borderPtr = (TkBorder *)objPtr->internalRep.twoPtrValue.ptr1;
|
||
if ((borderPtr != NULL)
|
||
&& (borderPtr->resourceRefCount > 0)
|
||
&& (Tk_Screen(tkwin) == borderPtr->screen)
|
||
&& (Tk_Colormap(tkwin) == borderPtr->colormap)) {
|
||
/*
|
||
* The object already points to the right border structure. Just
|
||
* return it.
|
||
*/
|
||
|
||
return (Tk_3DBorder) borderPtr;
|
||
}
|
||
|
||
/*
|
||
* If we make it here, it means we aren't so lucky. Either there was no
|
||
* cached TkBorder in the Tcl_Obj, or the TkBorder that was there is for
|
||
* the wrong screen/colormap. Either way, we have to search for the right
|
||
* TkBorder. For each color name, there is linked list of TkBorder
|
||
* structures, one structure for each screen/colormap combination. The
|
||
* head of the linked list is recorded in a hash table (where the key is
|
||
* the color name) attached to the TkDisplay structure. Walk this list to
|
||
* find the right TkBorder structure.
|
||
*/
|
||
|
||
hashPtr = Tcl_FindHashEntry(&dispPtr->borderTable, Tcl_GetString(objPtr));
|
||
if (hashPtr == NULL) {
|
||
goto error;
|
||
}
|
||
for (borderPtr = (TkBorder *)Tcl_GetHashValue(hashPtr); borderPtr != NULL;
|
||
borderPtr = borderPtr->nextPtr) {
|
||
if ((Tk_Screen(tkwin) == borderPtr->screen)
|
||
&& (Tk_Colormap(tkwin) == borderPtr->colormap)) {
|
||
FreeBorderObj(objPtr);
|
||
objPtr->internalRep.twoPtrValue.ptr1 = borderPtr;
|
||
borderPtr->objRefCount++;
|
||
return (Tk_3DBorder) borderPtr;
|
||
}
|
||
}
|
||
|
||
error:
|
||
Tcl_Panic("Tk_Get3DBorderFromObj called with non-existent border!");
|
||
/*
|
||
* The following code isn't reached; it's just there to please compilers.
|
||
*/
|
||
return NULL;
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* InitBorderObj --
|
||
*
|
||
* Attempt to generate a border internal form for the Tcl object
|
||
* "objPtr".
|
||
*
|
||
* Results:
|
||
* The return value is a standard Tcl result. If an error occurs during
|
||
* conversion, an error message is left in the interpreter's result
|
||
* unless "interp" is NULL.
|
||
*
|
||
* Side effects:
|
||
* If no error occurs, a blank internal format for a border value is
|
||
* initialized. The final form cannot be done without a Tk_Window.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
static void
|
||
InitBorderObj(
|
||
Tcl_Obj *objPtr) /* The object to convert. */
|
||
{
|
||
const Tcl_ObjType *typePtr;
|
||
|
||
/*
|
||
* Free the old internalRep before setting the new one.
|
||
*/
|
||
|
||
Tcl_GetString(objPtr);
|
||
typePtr = objPtr->typePtr;
|
||
if ((typePtr != NULL) && (typePtr->freeIntRepProc != NULL)) {
|
||
typePtr->freeIntRepProc(objPtr);
|
||
}
|
||
objPtr->typePtr = &tkBorderObjType;
|
||
objPtr->internalRep.twoPtrValue.ptr1 = NULL;
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* TkDebugBorder --
|
||
*
|
||
* This function returns debugging information about a border.
|
||
*
|
||
* Results:
|
||
* The return value is a list with one sublist for each TkBorder
|
||
* corresponding to "name". Each sublist has two elements that contain
|
||
* the resourceRefCount and objRefCount fields from the TkBorder
|
||
* structure.
|
||
*
|
||
* Side effects:
|
||
* None.
|
||
*
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
Tcl_Obj *
|
||
TkDebugBorder(
|
||
Tk_Window tkwin, /* The window in which the border will be used
|
||
* (not currently used). */
|
||
const char *name) /* Name of the desired color. */
|
||
{
|
||
Tcl_HashEntry *hashPtr;
|
||
Tcl_Obj *resultPtr;
|
||
TkDisplay *dispPtr = ((TkWindow *) tkwin)->dispPtr;
|
||
|
||
resultPtr = Tcl_NewObj();
|
||
hashPtr = Tcl_FindHashEntry(&dispPtr->borderTable, name);
|
||
if (hashPtr != NULL) {
|
||
TkBorder *borderPtr = (TkBorder *)Tcl_GetHashValue(hashPtr);
|
||
|
||
if (borderPtr == NULL) {
|
||
Tcl_Panic("TkDebugBorder found empty hash table entry");
|
||
}
|
||
for ( ; (borderPtr != NULL); borderPtr = borderPtr->nextPtr) {
|
||
Tcl_Obj *objPtr = Tcl_NewObj();
|
||
|
||
Tcl_ListObjAppendElement(NULL, objPtr,
|
||
Tcl_NewIntObj(borderPtr->resourceRefCount));
|
||
Tcl_ListObjAppendElement(NULL, objPtr,
|
||
Tcl_NewIntObj(borderPtr->objRefCount));
|
||
Tcl_ListObjAppendElement(NULL, resultPtr, objPtr);
|
||
}
|
||
}
|
||
return resultPtr;
|
||
}
|
||
|
||
/*
|
||
* Local Variables:
|
||
* mode: c
|
||
* c-basic-offset: 4
|
||
* fill-column: 78
|
||
* End:
|
||
*/
|