Add scanning QR code from image
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@@ -1,4 +1,6 @@
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using QRCoder;
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using SkiaSharp;
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using ZXing.SkiaSharp;
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namespace ServiceLib.Common
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{
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@@ -11,5 +13,78 @@ namespace ServiceLib.Common
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using PngByteQRCode qrCode = new(qrCodeData);
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return qrCode.GetGraphic(20);
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}
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public static string? ParseBarcode(string? fileName)
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{
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if (fileName == null || !File.Exists(fileName))
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{
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return null;
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}
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try
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{
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var image = SKImage.FromEncodedData(fileName);
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var bitmap = SKBitmap.FromImage(image);
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return ReaderBarcode(bitmap);
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}
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catch
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{
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// ignored
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}
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return null;
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}
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public static string? ParseBarcode(byte[]? bytes)
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{
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try
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{
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var bitmap = SKBitmap.Decode(bytes);
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//using var stream = new FileStream("test2.png", FileMode.Create, FileAccess.Write);
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//using var image = SKImage.FromBitmap(bitmap);
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//using var encodedImage = image.Encode();
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//encodedImage.SaveTo(stream);
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return ReaderBarcode(bitmap);
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}
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catch
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{
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// ignored
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}
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return null;
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}
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private static string? ReaderBarcode(SKBitmap? bitmap)
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{
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var reader = new BarcodeReader();
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var result = reader.Decode(bitmap);
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if (result != null && Utils.IsNotEmpty(result.Text))
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{
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return result.Text;
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}
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//FlipBitmap
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var result2 = reader.Decode(FlipBitmap(bitmap));
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return result2?.Text;
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}
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private static SKBitmap FlipBitmap(SKBitmap bmp)
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{
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// Create a bitmap (to return)
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var flipped = new SKBitmap(bmp.Width, bmp.Height, bmp.Info.ColorType, bmp.Info.AlphaType);
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// Create a canvas to draw into the bitmap
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using var canvas = new SKCanvas(flipped);
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// Set a transform matrix which moves the bitmap to the right,
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// and then "scales" it by -1, which just flips the pixels
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// horizontally
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canvas.Translate(bmp.Width, 0);
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canvas.Scale(-1, 1);
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canvas.DrawBitmap(bmp, 0, 0);
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return flipped;
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}
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}
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}
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